![]() And looking further ahead still, Grounded game director Adam Brennecke has once again teased (during a recent presentation in which the above was revealed - thanks Eurogamer's Zoe Delahunty-Light for sitting in) that flying creatures, a second tier for base building, overhauled labs, and tameable pets are coming in future updates.Īdditionally, as announced previously, Xbox Series X/S players looking for some miniaturised garden adventure can dive into Grounded from launch day, with its Smart-Delivery-enabled update targeting 1080p/60fps on Series S and 4K/60fps on Series X.I can’t deny that having a variety of damage in any Surival Game is a great perk, especially if the addition of different types of damage will help players deal more damage if the correct Weapon or Element is used on a mob, the only issue is… sometimes I’m just too lazy.Īs most people know, my first playthrough in Grounded consisted of me running around with the most powerful Weapon in game, not caring if it was resisted by the mobs that I was up against and still finding the game manageable. Diving bell spiders can be vanquished with Grounded's arachnophobia mode if you prefer.Įlsewhere, there are new areas and secrets for explorers to uncover, new story elements, new creature behaviours, and more. Grounded's latest update also brings new base building possibilities, giving players the chance to create a floating haven on the water, excitingly. And if things should go awry while underwater, never fear backpacks dropped on death will, happily, float to the surface for retrieval. As for weapons, those that would ordinarily require wide swinging movements aren't particularly effective underwater, so players will want to craft and equip daggers, spears, or even the new trident weapon - although the latter first requires figuring out a way to get down into the pond's murky depths. ![]() Of course, new creatures mean new crafting materials, which can, in turn, be used to create new items and equipment, including flippers, a diving mask and rebreather, even an underwater lantern. Grounded's latest major adversary is the territorial koi. And alongside the koi, adventures can expect to encounter tadpoles, non-hostile water boatman, diving bell spiders (which, handily, leave pockets of air about the place as they swim around underwater), and enhanced, newly hostile versions of the existing water flea. Unsurprisingly, the koi pond brings with it one very mean koi - a hostile, battle-hardened predator that's more terrifying shark than cute fishy pal. ![]() Grounded's koi pond has, of course, stretched tantalisingly out across the bottom of the garden since the game's early access launch in July, but its long-awaited opening - which can be experienced from today, 26th October, via the public test server ahead of its November release - aims to shake things up with a range of new underwater pursuits, including swimming and underwater combat, as players explore the thriving ecosystem beneath the pond's surface. ![]() ![]() Obsidian's inch-high survival adventure Grounded is continuing its early access journey with the grand opening of the garden's previously inaccessible koi pond, which brings with it a host of new underwater-themed creatures and mechanics starting today. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |